Nintendo Pokemon Rom Editor
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December 14th, 2011 (08:55 AM).
Join Date: Nov 2005
Some new stuff!
I rewritten the whole Nsbmd Function, and for now i decided to set the Opengl view to Wireframe Mode (So we can see better the vertex stuff...)
Moreover, we can now save all the maps parts, without limited capacity(I create separate stream from Movement, Object and Nsbmd... )
I also convert the Movement Table, the Command Table and the Association Table from my old tool.
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