Pokémon: Pristine Version
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January 5th, 2012 (3:47 PM).
Developing an awesome game.
Yoel might be using his 3D modelling software to make the tiles, but, in the end, they are TILES. They aren't inserted into the game as models. They could overlap if the perspective changed as you walk round them; but it doesn't and hence the tiles shouldn't overlap.
We're going for a style similar to the official tiles, but orthographically viewed. So yeah, they are not 3D models, however they should look like they are.
Joined Jul 2009
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