Samus & Pikachu: The Subspace Emissary ~completed!~
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January 8th, 2012 (12:21 PM).
Join Date: Oct 2011
Location: The future
Ugh, this game is tedious for being so short. lol
It's easy to get lost. There are simply too many doors and rooms that look alike! That makes it hard to find Pikachu, the special key pass, and the bed where you can recover since most of the closed door rooms are locked for you at the beginning of the game..
I also found myself dying a couple times because Samus kept missing with her jump kicks.. And when she runs out of PP for Jump Kick, it takes a bit longer to defeat the R.O.B. if you don't have Ice Beam already..
Also, Ridley can OHKO Samus with Flamethrower but has problems dealing with Pikachu somehow.
I liked the end battle though because the music wasn't the generic R/S battle music.
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