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Old January 10th, 2012 (05:05 PM).
DavidJCobb
RESIDENT RAAAAAAAAAAAAGEMASTER
 
Join Date: Jul 2010
Gender: Male
Nature: Lonely
Quote:
Originally Posted by Lawrenсe View Post
I find applymovement too lengthy of a command; how about reducing it to just move? If you want to move that player, then we use move(player, movement commands)
It's my understanding that there actually are other move-related commands, which teleport a sprite instead of having it execute a movement sequence. Ergo "move" as a command name would be too ambiguous.
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