Thread: [Demo] Pokemon Lightning Yellow
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Old January 19th, 2012 (04:01 PM). Edited January 20th, 2012 by desbrina.
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desbrina desbrina is offline
Lightning Yellow Creator
 
Join Date: Feb 2011
Location: UK
Gender: Female
Nature: Quiet
Posts: 545
Quote originally posted by Gnarwinism:
Seems like a lot of wasted space, maybe use bigger health bars. Also, are there any attack animations in the rpg maker you're using? Is there any way to make some/add ones from hg/ss?
There are a few attack animations in, and I'm slowly adding more. Its just a nightmare getting them the same as in game.
So far there is:
Tackle (From essentials)
Scratch (From essentials)
Quick Attack (From essentials)
Thundershock (From essentials)
Struggle (From essentials)
Sand Attack (Both ally and opponent versions) (From essentials)
Leer (Both ally and opponent versions) (From essentials)
Growl (Both ally and opponent versions)
Leech Seed (Both ally and opponent versions) (From essentials)
Leech Seed drain health (From essentials)
Razor Leaf (Both ally and opponent versions) (From essentials)
Mean Look

Quote originally posted by roen52:
The Health Boxes look awkward now because one side doesn't have a border. They would look better with a border.
They have a border now.


Quote originally posted by Gnarwinism:
Also, Venasaur's right eye seems like its in an... awkward place.
I know, i need to bring that sprite to the front
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A Pokemon Yellow remake, using HGSS Tiles, and the ability to obtain all Kanto Pokemon as well as their previous/later evolutions.

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