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Old January 25th, 2012 (02:32 PM).
Maruno's Avatar
Maruno Maruno is offline
Lead Dev of Pokémon Essentials
Join Date: Jan 2008
Location: England
Posts: 4,574
Quote originally posted by DarkGrey:
The Lotto NPC causes the game to crash on Test Map 2.
Interesting. I don't think there has ever been a script that does the lottery, but it seems no one until now has ever bothered to try it. The script will need to be written from scratch, which is possible but not a priority for me at the moment.

Quote originally posted by DarkShadow21:
each time i go to work on repositioning the sprites in the editor this error comes up:

what can i do to fix it?
I don't get that error, so I can't help.

Quote originally posted by Derxwna Kapsyla:
So, I've run into an issue when working on my project. I believe this is the right place to post it, so here goes.
How I produced the error:
When I go to one of my maps, called "Development Map A", there's a side of the map that, if I walk into, will produce the error code as shown below. I have a video provided in case my explanation wasn't sufficient enough.
Error Code:

Exception: NoMethodError
Message: undefined method `*' for nil:NilClass
Game_Character_1:197:in `screen_z'
Sprite_Character:131:in `update_or'
PerspectiveTilemap:430:in `shadow_update'
Shadow:179:in `update'
Sprite_Character:37:in `perspectivetilemap_initialize'
PerspectiveTilemap:424:in `shadow_initialize'
Shadow:152:in `initialize'
Spriteset_Map:169:in `new'
Spriteset_Map:169:in `_animationSprite_initialize'
Spriteset_Map:168:in `each'

Hopefully somebody knows how to help, as it is mildly impeding progress.
It's something to do with shadows, and something to do with missing priorities. I can't say anything more without being able to reproduce the bug. Have you tried remaking your map, to see if the problem just goes away?
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