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January 29th, 2012, 01:49 AM
Join Date: Sep 2011
Originally Posted by
I found what was wrong.
Is there a maximum to the amount of new overworlds we can put into the game?
topic it says, "Okay back to the second sprite data with our large offset we need to make this a pointer by reversing the bytes so for me it would be 00 00 82 08 next we need data size which is equal to (height*width)/2 with the bytes reversed."
What does this mean? It's talking about making new overworlds.
Sorry for so many questions, I'm new at this.
Also Known As: Shane Duan
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