I found some information that you may find useful; credits go to Skeetendo for this information:
Quote:
In Pokémon Yellow, the player receives a special Pikachu that shows emotions, in a primitive form of the Happiness factor in G/S/C.
- Gaining a level
- +5 if current happiness < 100
- +3 if current happiness < 200
- +2 otherwise
- Using, e.g., a Potion
- +5 if current happiness < 100
- +3 if current happiness < 200
- +2 otherwise
- Challenging a Gym Leader
- +3 if current happiness < 100
- +2 if current happiness < 200
- +1 otherwise
- Depositing in PC
- −3 if current happiness < 200
- −5 otherwise
- Fainting
There are two events in Pokémon Yellow that are based on its happiness. The first is on Pewter Museum’s top floor—a man whose daughter wants a Pikachu will say different things based on how happy the player’s is.
If happiness ≤ 100: Your Pikachu looks untamed. May I have it for my daughter?
If happiness > 100: I’d like to get that Pikachu off you, but it’s too attached to you.
The other instance is in Cerulean City. The character Melanie will reward the player with a Bulbasaur if Pikachu’s happiness is 147 or higher.
|