Thread: [Developing] Pokémon: Phoenix Rising
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Old February 5th, 2012 (09:44 AM).
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Attribule Attribule is offline
 
Join Date: Jan 2012
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I think the criticism is a bit ridiculous mostly because they're judging the mapping of the game off of a few select screenshots from the game. A fair amount of them are set in a forest environment, so how open can you actually get with mapping without making the forest look too empty? Anybody remember how narrow Ilex Forest was in G/S/C? You had like, 2 tiles of width, maybe 3 at the wider areas. Viridian Forest? Exactly.
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