Minor qualms with Pokémon Essentials
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February 6th, 2012 (05:48 PM).
Join Date: Jan 2009
Here is some of my input:
The events inside reflect-able water "like a male swimmer" shows the reflection sprite a tile under it, and not exactly under it like the game character.
There is no reflect animation for the pokeball, even though there is a ThrowAndDeflect method.
For special Pokeballs, there is no way to call an animation for when its released, like dusk ball in HG/SS or B/W.
A way to change the image of the player when he is on a bike and idle.
Check out the Pokemon Game Engine I am working on:
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