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Old February 8th, 2012, 05:08 PM
SYLUX6
Beginning Trainer
 
Join Date: Feb 2012
Gender: Male
I'm having issues with adding blocks to a tileset so I can add my own tiles to it. When I change the amount of blocks to tileset 2, the behavior byte and backround byte of all existing tiles that I wanted to use in tileset 1 are wiped out to 0 and even if I set them back to the way they were they either respond or don't. Any ideas of whats going on or if I'm handling this the wrong way? Thanks in advance.