Item Creation in FireRed: Step by Step, From Start to Finish
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February 19th, 2012, 04:41 PM
Join Date: Jul 2010
Originally Posted by
Jay the penguin
So where did you get 2C from when you multiplyed 34 by 2C?
IIRC that's the size of one item's data. 0x2C bytes.
PokeMart as debug input
script compilation at runtime
music: a dreadful tutorial
I'm not active and don't do this kind of stuff anymore. I'm now trying to create my own game engine.
two message boxes at once
[WIP] firered RAM map
list of all known flags/vars in firered
script command ref: 114 complete / 175 documented / 214
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