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Item Creation in FireRed: Step by Step, From Start to Finish
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February 20th, 2012, 12:41 AM
DavidJCobb
RESIDENT RAAAAAAAAAAAAGEMASTER
Join Date: Jul 2010
Gender: Male
Nature: Lonely
Quote:
Originally Posted by
Jay the penguin
So where did you get 2C from when you multiplyed 34 by 2C?
IIRC that's the size of one item's data. 0x2C bytes.
__________________
my tutorials:
item creation
PokeMart as debug input
script compilation at runtime
music: a dreadful tutorial
note:
I'm not active and don't do this kind of stuff anymore. I'm now trying to create my own game engine.
resources:
two message boxes at once
|
complex numberpicker
|
[WIP] firered RAM map
list of all known flags/vars in firered
script command ref: 114 complete / 175 documented / 214
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