Script Help Thread (DO NOT REQUEST SCRIPTS)
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February 26th, 2012, 02:24 AM
Join Date: Sep 2011
Originally Posted by
But wouldn't this just change what part of the game dialogue it is that is used for a given map? I don't see how doing this would allow me to actually edit the text in question.
No, it compiled to that offset; it created a new script.
If you want to edit the script, open up your scripter and decompile the script whose location is marked in that box.
Then you edit the text, repointing if necessary.
Of course, you could always use Advance Text.
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