Item Creation in FireRed: Step by Step, From Start to Finish
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February 26th, 2012, 04:50 PM
Join Date: Jul 2010
Originally Posted by
Jay the penguin
I'm just being courious but is it different for each item or is it all the same?
The 0x2C? That's the same for every item.
PokeMart as debug input
script compilation at runtime
music: a dreadful tutorial
I'm not active and don't do this kind of stuff anymore. I'm now trying to create my own game engine.
two message boxes at once
[WIP] firered RAM map
list of all known flags/vars in firered
script command ref: 114 complete / 175 documented / 214
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