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Old February 29th, 2012, 01:09 AM
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Jambo51
Glory To Arstotzka
 
Join Date: Jun 2009
Gender: Male
Nature: Quiet
Quote:
Originally Posted by shinyabsol1 View Post
I found some bugs not listed in the OP:

1). When you encounter Giratina in the wild, the game won't let you run away or switch Pokemon. When trying to attack Giratina, the game immediately plays some status related text/animations (it seems to depend on what item you're holding. When I sent out an Arceus holding a Zap plate, it said "Arceus is fast asleep!", and showed the poison animation). After that, it says "Giratina used !" and freezes. Also, when the player sends out a Giratina, the game freezes.
Wow, sounds like there's a lot of problems with Giratina. I'll investigate shortly.

Quote:
Originally Posted by shinyabsol1 View Post
2). When you encounter Shaymin in the wild, the game restarts. Nothing happens when the player sends out Shaymin, though.
Probably a bad pointer, I'll see if I can pinpoint it.

Quote:
Originally Posted by shinyabsol1 View Post
3). Upon using transform on a wild Garchomp, my Arceus turned into a badly positioned Gible backsprite with a messed up palette.
Weird.
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