Study on the Special and Special2 commands
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March 30th, 2012, 07:27 PM
Join Date: Mar 2012
Originally Posted by
Well, you specify which variable, provided you're using special2. Then it returns value to it, and you do to it whatever you like, like maybe have a tea party with it.
While you might enjoy the tea party scene, I was thinking of using it to implement a HG/SS style "Catch Legendaries you accidentally killed/didn't have the Balls to capture" system using this special on a map script to make the legendary reappear or to clear the flag of the script event. You know, practical stuff that doesn't involve tea.
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