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Old May 15th, 2012, 03:57 AM
miksy91's Avatar
miksy91
A GB/C Rom Hacker since 2010
 
Join Date: Oct 2008
Location: A small country in the North
Gender: Male
Nature: Relaxed
Quote:
Originally Posted by !MaX! View Post
So, FINALLY, after many months I get to play the beta!

I'm now just before facing the 3rd gym........actually I tried to face it but the gym leader kicked my butt to the skies!XD

Here's some feedback!

I was actually pleasantly surprised by the story line and the work you have done with the scripting!

It saddens me that not so many people post in this thread!(then again, not that many people are in this forum anymore as they used to be)

Maybe they are not so fond of 2nd generation hacks!

Of course, this cannot compete (yet) with Coolboyman's hacks but it's still a good silver hack which is hard to find!
Thanks for positive feedback!

Now, time to quote to the spoilers.

Spoiler:

Quote:
Originally Posted by !MaX! View Post
#1 Intro



Which there's none!

No intro video, no title at all!

But considering this is still beta, I kinda expected to be no intro yet!
I haven't gotten anyone to make a title screen for me yet. Hopefully one will be inserted in the future.

Quote:
Originally Posted by !MaX! View Post
#2 Unnecessary text

As some people pointed out, SOME of the text is boring and Oak talks for ever!

I don't mind when the developer introduces his hack



but school???




Even on Saturday for that matter?(the day I started playing the hack)

People don't wanna listen about School, they hate it!
It may feel boring but then again, I had to figure a reason for player to go to visit his professor in university.


Quote:
Originally Posted by !MaX! View Post
#3 Bulbasaur



This..I don't hate!

I like how you have to train in order to not only get a new pokemon but also to proceed further into the game, although I find too convenient that someone would give away a rare pokemon as Bulbasaur is, so easily ( well, actually you do have to win her in a battle first...got me there)

The only two issues I have with this are the following

a: Nothing too serious but every time you visit her after the first, she keeps repeating the same thing about that you have to win her in a battle etc.

There is no need for the repetitiveness!

After the first time, she should simple say "Ready to battle me?" or something like that!

b: When I finally beat her, I noticed this!

The Bulbasaur I faced was a female but the Bulbasaur she gave me was a male!

I tried to repeat the "bug" just to make sure!




I know that this has to do with how the engine works!

I'm not sure if you can somehow fix it, again it's nothing too serious but it's still kinda confusing!
About repetitiveness, I really don't want to waste more space than required (although I don't think this problem will ever get in my way throughout the hacking process) so that's why no "useless" text has been added there. If you think about the script though, Theresa won't say the same thing over and over again, instead the "intro" text has been cut off.

Thanks for reporting that bug! I'm pretty sure that I can actually fix it (by making it so that the gender of the received Bulbasaur is the same as the one of encountered (I can't change the gender of the encountered Bulbasaur however)).


Quote:
Originally Posted by !MaX! View Post
#4 Storyline

So, I have just gotten Bulbasaur and then it hit me that I still had to go to Saturday School!

I was pissed!XD

I was walking towards Oak's office thinking that I would have to pass 10 more minutes of boring text about School, studying and scolding about being late!

I start talking with him and then....



GREAT SCOTT!!!!

I was hit in the face with a grand atomic bomb of story line goodness!

Crysis, Elemental Orbs, a human "nakama" to accompany you during the journey, this started to feel like a final fantasy rpg!

Oh w8....



Holy freak, that's some funny stuff!

My only objection is...



The entire planet?

What the freak, Oak?

Isn't this a task too dangerous to entrust two little kids with?

One kid exploring two entire regions, battling other dangerous creatures that could kill it anytime and facing off an entire criminal organization is perfectly fine but two kids having to explore the entire planet for some stones (or orbs, whatever) is just going too far!
I agree that something has to be done with Oak's talking. The things he say will change a little bit (because by now I've planned the storyline following events better and how to implement them). Glad you like the script overall though!

Quote:
Originally Posted by !MaX! View Post
#5 Metapod



What the freak?
What's so wrong with that ? The bug catcher tells that his Metapod can use Headbutt after all :D

Quote:
Originally Posted by !MaX! View Post
#6 Cave



Realistic I see!

Nice idea and very original obstacle, I say!
Thanks

Quote:
Originally Posted by !MaX! View Post
#7 gyms, HMs, and pokemon through trade

I like the fact that this time your objective isn't the badges but something entirely different, the elemental orbs!




But what about the gyms then?

It's not so the fact that they serve little to no purpose now other than getting a few items and progressing the game (the usual "Come back here later" thingy) but how are we gonna be able to use HMs and pokemon through trade now?
I've disabled the in-game check for whether you've badges or not. Traded pokemon always obey you and badges aren't required to use HMs. Both of these are explained in main post.
Gyms then again are in the game because I thought people would like it if there were gym leaders to be battled. They serve no purpose to the game itself nevertheless.

Quote:
Originally Posted by !MaX! View Post
#8 Key

Speaking of gyms, I had an issue with the 2nd gym!

The main problem is that it's too hard to figure out how to progress!

After searching the entire areas that I had explored up to that point for a clue,I figured out that the way to proceed was through defeating the gym and that the key for it was hidden somewhere in the map and you had to find it with Itemfinder!

After mindlessly using the Itemfinder all over Little Stone town, I finally found it!



Here's the thing....in my opinion a hidden item needed to progress should only be necessary for side quests, not for the main story!

In others rgps you can find a hidden item sparkling into a corner even if it's not actually visible or sometimes you have to find a certain clue or you have to beat a puzzle, but here the only clue we have is this!

Yet another mistake I've made with the hack this far. First I thought it would be cool if this game was a little "Metroid-like" but I really hate how this turned out. I'll be changing it later so that either you're given the Key to unlock the door or it's opened straight in the beginning (that may be a better thing 'cause they still mention the thing about unlocking doors with Keys).

Actually Treasure Hunter explains the Key to the gym is missing and may still be in town but you need to talk to him again for making him say that (not that well implemented either)

Quote:
Originally Posted by !MaX! View Post
#9 Stairs



I like the automated stairs!

Pretty original idea!


#10 trainer script



I didn't see that coming!

I didn't know you could make a wondering npc actually be able to battle you!

Good job!


#11 Shop



At first this was creepy since there was no sound!

But the goon threatening the shopkeeper is a far better script than rocket grunts holding guard on the doors all over Goldenrod City's buildings!
Nice to hear you like all these things

Quote:
Originally Posted by !MaX! View Post
#12 Darkness Script



So, we finally see Oscar again...oh w8, who is that coming?



Oh, he has only one pokemon, that shouldn't be so tou...



ooOOOuuUUUUUUUUTHAAAAAAAAAARGGHHHH, WHAT THE FREAK????

Jokes aside, I literally freaked out when I first saw his pokemon!

My first thought was "Oh no, Miksy91 has gone again "Pokemon Ultimate End" all over our @$$es!"



That is until I saw that I didn't white out after I lost and I realized that you are supposed to lose!(and yet, freaking useless Oscar did nothing the entire time other than taking a nap into the corner as his friend got beaten to a pulp)

Now, I have to say that I actually like the idea!

Pretty innovating when compared to other pokemon games, here the protagonist sees that he isn't invincible and will probably realize that in order to succeed he will have to work harder!
Great to hear you liked it!
And it looks like Steelix was enough to scare people after all, haha :D

Quote:
Originally Posted by !MaX! View Post
#13 Portal



Ok, for a pokemon game this is original but.......pretty random!

Way too convenient I think!

It sorta reminds me of Kingdom Hearts where the protagonists find a book that leads into Winnie the Pooh bear's world!

Where you inspired from that?

Either way, I like the idea!
The idea is indeed from Kingdom Hearts :D
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Last edited by miksy91; May 15th, 2012 at 04:08 AM.
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