Animated Sprites in Ruby and FireRed
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May 15th, 2012 (4:09 PM).
Join Date: Jan 2006
Location: Melbourne, Australia
Originally Posted by
Pawniard has a very simple animation. I have ripped it, and put it into 10 different pictures that are all 64x64. If we do ever have sprites working like they are in B/W, i'll carry on. I wonder how much free space it would take if you would do that for every single Pokémon... you'd have to expand the ROMs to 32MB. But you never know.
Uncompressed, 10 sprites for every Gen 3 Pokemon would take up about 7.7mb. So We can guess about... 5mb, I guess. So yeah, you would HAVE to expand.
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