Roleplay Discussion Thread
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May 16th, 2012 (06:26 PM).
«Dual Wield» User
Join Date: Mar 2011
Quote originally posted by
Thank you for your selections, and those others who supplied opinions. However, upon reaching a conclusion, I am going to pick idea 3. It seems more do-able, easier to build and would only require one GM (me,derp). Anyways, upon elaborating on it, I have made some decisions.
Stuff about RP:
The RP would be placed on a island, traditional plane wreck, only survivors, only have the wrecked plane and whats on your back and in your pockets. (You were just on a plane so nothing crazy)
The RP would be M/PG-17 rated
The RP would have a goal, a plot and many twists (Keeping in guidelines)
Probably wouldn't accept too many RP'ers, There isn't always a lot of survivors of a plane crash, and that once the RP starts, no more entries (Logicstics, how many planes are going to crash on one small, isolated tropical island anyway)
Would have systems to maintain food,water,sleep (Like, how many posts since eating, not sure on that)
Yes DeepImpact, like Lord of the Flies, although I'm questionable about letting rocks being dropped on RP'ers heads.
Would be quite "realistic" to add effect of having to survive on a island.
So stoked since I figured out how to make those formatting lines
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Sigh... I was really hoping for idea 2. So much for joining a new RP to my taste...
While I'm alive, I won't let any party members die.
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