Quick Question on Eventing
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June 16th, 2012 (11:57 AM).
Join Date: Dec 2011
Quote originally posted by
Open the event and at the bottom left part, make a tick on "Through"
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Thanks a ton. I just had another idea to the solution though. Can someone tell me if this should work.
So when the player steps on event 2, it activates a switch, before anything else is made to happen. On all of the 1 events, there is a page set to auto run, that go when said switch is on. All thats on this page is delete event.
I will go with the through for now, but can someone let me know if this will work. After that, I have no more use for this thread.
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