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Pokémon Dark Energy (ex Dark Future) [Beta 3.1 Released]
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June 24th, 2012, 01:10 AM
Join Date: May 2011
Location: Melbourne, Australia
Just finished the beta and I got to say overall it was fun to play. But I do have a few little nitpicks
My first would be that sometimes the game wasn't self explanatory enough IN-GAME. I think even a complicated and made to be difficult game shouldn't need that much of an FAQ or guide to get through the game. This is probably coming from being stuck at Milky Village and not realising I had to talk to the guard, because his text when you step to go through the building and talk to him are different, and when he blocked me I assumed that was it and to progress further I had to beat the Sages. Fortunately I gave him a further crack
Another would be the Pokemon levels in routes, some were way to weak in regards to the Gym in the next town. For instance I think I was fighting the guy who had the level thirties, and then level forties in the second battle, yet the route next to him had a max level of 18, and an average of I think 12-14. And the Pokemon in the game were below level 10 for way to long during the journey.
Also, have you thought of flipping the wild Pokemon system completely over? It's something I haven't seen done in terms of making Pokemon that are more common, rare, and having the rarer Pokemon more common. This would completely alter the normal feel and really mix up gameplay. For instance, having Pokemon like Magikarp very hard to find, yet Pokemon such as Heracross or even fossil Pokemon easy to find if you get what I mean. It would add a lot of diversity in certain areas.
But nonetheless, very enjoyable and difficult at times
I look forward to playing the complete game. Great job.
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