[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)
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June 27th, 2012 (11:38 AM).
Mastermind of Pokemon Glazed
Join Date: Jun 2010
Location: Path of Victory, Tunod
Quote originally posted by
Did that got the offset there got this in XSE:
comparebanktofarbyte 0x2 0x3B10802
The weird thing is that in XSE's own hex viewer if I go to the offset from my previous post it shows the proper text in the side bar of it.
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In the hex viewer, it shows the letter equivalent of every byte, so it'll show messages that exist in the ROM. But like I said in an earlier post, if you just put in the offset of the text, XSE will assume it's script commands, so you'll get weird script commands instead of the text. The best way to edit it, like I said in my earlier post, is to create a script that uses "msgbox 0x1C5C78 MSG_FACE", compile that script, decompile it, and it'll give you the proper characters, like so:
You can then edit it as you see fit, although you can't make the text longer this way. You need to repoint things if you want to make it longer, and that requires a hex editor
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