Pokemon Mystery Dungeon: Explorers of Time info
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July 9th, 2012, 01:37 PM
Join Date: Nov 2010
Originally Posted by
Also, I have to ask...
Why does the "story" scripts seem to react to change, while the "overworld" (the ones you have to voluntarily activate) doesn't seem to change when you change something?
If you mean the UMXX anf/or USXX files, I haven't tested them... but I do know that there are a lot of repeats in those files. So it could be running from one of the 'repeats' that you didn't happen to change.
I don't fully understand the talking to people just yet, so I'm not sure. If you meant the enter events, however, then I haven't a clue why.
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