Pokemon Mystery Dungeon: Explorers of Time info
View Single Post
July 9th, 2012, 03:30 PM
Join Date: Nov 2010
Originally Posted by
I've checked. And nope, they're all .ssb files. No matter what, they won't change - and surprisingly enough, only one copy of the file exists so I don't know what I'm doing wrong.
For example, if I change Ledyba's script, it does nothing at all to affect the game, but when I changed the Beach Cave events, it changes.
Exactly as I predicted, then =) And, exactly what I said in the previous post.
If you mean the UMXX anf/or USXX files, I haven't tested them... but I do know that there are a lot of repeats in those files. So it could be running from one of the 'repeats' that you didn't happen to change."
Want my help in PokéScripting? PM me =)
I use XSE v1.1.1 (HackMew = awesome) and Advance Map 1.92.
Thanks to Diego and HackMew for their tutorials, helping me learn how to script!
Hacks I support 100% (MUST SEE!):
Very well made hacks:
Figuring out scripting in PMD
Entire script map of LeafGreen
PMDSE (Pokémon Mystery Dungeon Script Editor)
View Public Profile
Send a private message to Nerketur
Find all posts by Nerketur
Find threads started by Nerketur
Ignore Posts by Nerketur