Building a Pokémon game from the ground up, worth it?
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July 13th, 2012, 06:45 PM
Join Date: Jan 2008
Location: In my mind.
Well, as for me I am sort of planning on changing dynamics. Or rather, actually introducing dynamics to the game at all. As it is, especially in the official games, things are very set-in-stone. My engine is intended to allow for things to grow and change, with only a few things set in stone. For me it's more of "practice and exercise" than really wanting a new engine or game.
★ full metal.
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