Building a Pokémon game from the ground up, worth it?
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July 15th, 2012, 10:39 AM
Pokémon Island Creator
Join Date: Sep 2010
I agree with Abnegation, people need to united instead of everyone goes on different path. The proof are the drop of big fansites and the rising of wikia models in internet. I thinks that in future the wikia model will be more incorporated in more different things like games. United we stand, divided we fall!
Making a private engine is too stupid, less that 1% of people can complete they games, they eventually gives up and, generally, throw all made at the point away. If they made a private engine, not only the game, but the engine are lost.
On other hand, an important point is the RPG Maker XP limitations, like the ones that DarkDoom3000 neatly pointed.
Full game, Pokémon Island (version 1.2 released)
How to make a game (with emphasis in Essentials)
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