Building a Pokémon game from the ground up, worth it?
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July 17th, 2012, 08:41 PM
I rival Lance's.
Join Date: May 2010
Originally Posted by
I get the feeling this topic is becoming... off-topic. It's not about the relative merits of different programming languages.
I've been talking about what my project (which was built from ground up) is doing in terms of programming and the like this whole time.
That being said, you said there would definitely be an RPG engine in C++ in an earlier post. Mind telling me where I could find it?
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