Quote:
Originally Posted by Jambo51
This seems to be one of the few things that this tool can't do. I'm not 100% sure, but I think that's the case.
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I think I may have found a way to be able to do it alternatively.
I opened the rom in a hex editor and went to the offset for the description. Each byte seems to correspond to a letter in the move's description, where spaces are represented by zeroes. I'll check if i can mess around with it right quick.
EDIT: So I messed with the bytes of Pound, and was able to change the description to something else. The tool is able to repoint descriptions, so I suppose it's possible to create a custom move description in free space, then repoint to it using the attack editor or finding the pointer in the hex editor. So currently, using a hex editor to change them is the only way for now, I guess. xD