[Ruby] Changing a Pokemon's species without ruining the checksum
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July 21st, 2012, 03:04 PM
Pokémon DarkViolet restarting
Join Date: May 2007
Originally Posted by
I'll probably use it in my hack after changing it to fire-red, is that alright?
There is absolutely no point in doing that, since I converted it from FireRed to Ruby. Meaning the original code was for FireRed. You could just use JPAN's original code (which I linked to), because it was for FireRed.
and this is just a suggestion, but why not do like JPAN did and assemble the routine yourself so people can insert it easier?
People need to learn how to insert ASM routines. ShinyDragonHunter is a perfect example of this.
DS-style 64x64 Pokémon Sprite Resource
oh and you should probably check this out too
Guys, please stop VM/PMing me about ROM hacking questions. I'm not an "expert ROM hacker". I'm an artist.
Non-Pokémon hacks I support:
Sonic Classic Heroes
Sonic 3 Complete
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