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Old August 1st, 2012, 06:38 PM
FrozenInfernoZX's Avatar
FrozenInfernoZX
Legendary Trainer ZX
 
Join Date: Jun 2012
Location: United States
Gender: Male
Nature: Adamant
Send a message via AIM to FrozenInfernoZX

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Check out the official game page or Check out the official website (TBA)
Welcome to Pokémon Normal Version: Elemental Division Game Thread v2
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Current Build Version: 2.5 (Beta 2.3)
Incoming Beta Version: 3
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The Basic Information
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This is a rom hack of Pokémon Fire Red
Pokémon Normal Version: Elemental Division
Pokémon Normal (Version) for short
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Normal Version's pre-sequel...
Pokémon Teal Version: Alphere's Throne
Rom hack of Pokémon Emerald
As a predecessor (Slated for 2015-2017)

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Normal Version's sequel...
Pokémon Ultimate ZX: God of Restoration
Rom hack of Pokémon ?????
As a successor (Slated for 2015-2017)
[Will take place in a NEW region]
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My dream is to create a trilogy. I hope so.
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The Normal Team!
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FrozenInfernoZX: General Manager
Ace_Master_of_Turtles: Protagonist Creator
Nakasu: Trailer Creator
xGal: GSC Music Composer
.Missingno: Banner Creator

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The Introduction
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The noble and quite popular Professor Oak has made a national announcement on television stating that he will be visting the Taejo region. Excitement rained upon the local Taejo residents, but none other than Javyer Quau. Professor Oak has stated that he will be moving to Brighton Town, a town located on the western border of the Taejo and neighbor of the undeveloped Seijo region. Javyer's son Zaquar Quau who is 19 at the time is also excited to hear this wonderful news. The Quau family patiently awaits for Oak's arrival...

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The Storyline
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Pokémon Normal Version will be based on the theory of continental drift which will correlate to the legendary Pokémon Regigigas. Hence the title, "Normal Version." In order to add a little twist to the capturing of Regigigas, the legendary will be in the quite popular fan made "Sky Forme." (I will try to sprite a sky form Regigigas based on a few awesome fan made images I've seen on the internet). Also, the starter of the game will be Eevee with Professor Oak doing research on what makes Normal Pokémon so diverse. (Meaning that they are able to learn elemental attacks like ice beam, volt bolt, flamethower all in one moveset). An Eevee is given to indulge in his research. Some Pokemon from every region will be included in the game in a custom made Region Dex, with an "Extended" Dex later on in the story. The game will take place in the Taejo and Seijo region (with historic references to a historic region called Uiyto). Region names were based on the similarities between Kanto's and Johto's names (One letter before the K, J. T and S and similar endings) since these were my favorite regions. In addition, players will get to battle my counterparts "Frozen" (user of Ice and Steel) and "Inferno" (user of Fire and Rock) as they will be deeply involved in the story. Frozen wants to wipe out all life forms on the planet with the "Ice Age" and Inferno wants to build landmass in order to create his "New World." My third counterpart is hinted, but I'll leave it a secret.
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The Features
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- My adjusted "Two Region Level Curve" (Expands lifespan of game/post-game)
- HM 08 Plunge (Dive) and a new HM 09 (My custom HM)
- Expanded Song Table (which means all kinds of new music!)
- Morning/Day/Night music in many places/routes/towns!
- Sky Forme Regigigas (with a new signature Ground Type move, Upheaval)
- Two full regions with plenty of post league activity and side quests!
- Two Pokémon Leagues!
- Tracks from Super Mario/Sonic/Pokémon Emerald/
And "Reinstrumentalized" midis!
- Periodic Graphical Overhauls Phases I/II/II/IV (Phase I Completed)
- Protagonist Seijo Powerups: Some like Dragon Fist and Ledge Jump!
- Encountering my counterparts: Frozen/Inferno/And ???? (Guess it!)
- Taejo Police Department (TPD) Red Light Safety System! (RLSS)
- Custom made "Regional Dex (247 Pokémon) Seijo Dex (323 Pokémon) Gene Dex (361 Pokémon)!"
* The Gene Dex is apart of the Seijo Dex. A huge study of Seijo is the study of genetics
- New regional custom Pokémon abilities, Pokémon stats, and Pokémon types, etc
- Some Pokémon from each of the six regions!
* And four from the FIZX Generation! Normeon! Curseon! Draceon! Xzeneon! Maybe more!
- Morning/Daytime/Evening/Late-Evening/Nighttime Pokémon Wild Encounters!
- Time of Day Events w/ Weekly Events! (Lola's Garden!)
- 4th Generation Physical/Special Class Split
- New Money Exchange
- DPPtHGSSBWBW2XY Pokémon Sprites (I'm going to take the best one from each game)
- New Hero and Trainer Sprites
- Varying trainer class based music depending on the scenario!
- Deletable HMs!
- Berry/Apricorn Trees
- My Interpreted Fairy-Type!
(Based on the interconnection between the Electric/Bug Typings!)
- Extremely Balanced Type Chart
- Decapitalization on everything!
- Custom TM/SM/HM List (Ex. Multi Beam is SM04) Play the game to find out what SMs are!
- Uncover the aftermath of the Uiyto region!
- Classic GSC Johto Influenced Game Style and Mapping (Since I love the Johto region)
- Youngster Joey's revenge!
- New Criminal Organization with some added twists: Team Chasm/Criminal Egos/Super Rockets
- Secret Seijo Grottos!
- My instant Hack n' Play beta testing style
- Download Packs! Unlock new areas!
- Navigator System! It's a key item that will tell you what to do next!
- Inverse Wild/Trainer Battles!
- A signature move for EVERY Legendary! And some
Pokémon!
- BW2 Repel System!

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The Screenshots
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Upcoming Beta Version 3
----- Screenshots are regularly updated.


Random Captures
----- This is where you will find the more silly parts of the game!


Current Beta Version 2.3 (Build 2.5)
----- Severely outdated!
Spoiler:


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The Credits
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Pokécommunity Members
Ace_Master_of_Turtles - Taejo Leader Sprites/Protagonist Creator
Ashketchum24 - Trainer Sprites
dreamengine - Basic Sprites/Overworld Sprites
xGal - GSC Music Composer
Programs/Implementations
64 x 64 Trainer Sprites Resource: Attrage/Rizon
64 x 64 Pokémon Sprites Resource
Advance Map v1.92: LU-HO
Advance Trainer: HackMew
Advanced Series: Wichu
Alistair ROM Base: r0bert/shinyzekrom
Alternative Bootscreen: ep!c
Alternative Oak Background: ep!c
Berry Bag Item Selection Routine: Shiny Quagsire
B/W Music Patch (Few Tracks): zortac
Crystal Kanto Music Patch: zortac
DNS: prime-dialga

General Tiles: Wesley FG/Other public resources
Hacked Fire Red Engine: JPAN
Hex Editor HxD: The hex values (Special thanks to FF values!) LOL
Inverse Battle Routine:
DoesntKnowHowToPlay
Physical/Special Split Graphics: Darthatron (Jambo's edited routine)
Physical/Special Split: DoesntKnowHowToPlay
Repel System (BW2): Darthatron
YAPE: silver314

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The Support
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Credit goes to mavy42! Awesome work!
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Having trouble progressing in the game?
Credit goes to Nakasu! Awesome work!

Go Normal!

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The Progression and Download Center
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Please Note (Please Read): As per Build Version 2.5 basis.
These are not bugs. They just have not been implemented yet.
- The hero OW sprite has only WALKING AND RUNNING FRAMES.
Hence, the original OW flashes quickly for when USING AN HM.
- The hero has NO TRAINER BACKSPRITE.
- The Pokédex Pokémon data locations have NOT BEEN DONE YET.
- Water tile animations have NOT BEEN DONE YET.
- Some OW/trainer sprites have not been inserted yet.
- The hero and his younger brother's introduction sprites have not been inserted yet.
Professor Oak may get a new intro sprite
.
- New item graphics have been replaced with a nice black question mark.
I'm still making item graphics for most things.
- Lastly, those lines that appear before the titlescreen appears are supposed to be there.
They are there because it is needed to conceal the original animation.
- This game denotes extensive "extensive" context clues and/or inference.
- And lastly, this game is supposed to be more DIFFICULT in terms of...
GOD OF WAR and PRINCE OF PERSIA like "game strategic scenarios."
(In other aspects of the game BESIDES the typical lousy level curve).

This is an Extended Rom:
The link is being weird... for now.
but please use UPS Patcher.

Official Beta Releases:
Alpha 1: Unreleased
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Beta 1: Released! - December 27, 2012
Save compatible only with this version!
Pokémon Normal (Beta 1)
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Beta 1.5: Released! - July 8, 2013
Save compatible only with this version!
Pokémon Normal (Beta 1.5)
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Beta 2.3: Released! - January 2, 2014

Save might not be compatible with build 2.5+
Pokémon Normal (Build 2.5)
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Beta 3: In Progress!


Download Packs:
There are none at the moment.

Documentations:
The Online FAQ Board
BasicPlayGuide
Ultimate ZX Trilogy

Bug Report: (Glitches) (Easter Eggs) (Minor Bugs) (Severe Bugs) (Breakers)
These may be fixed, but not in current build version!
- (Semi-Fixed 3.xx) Internal The Repel/Super Repel only works for 10/20 steps instead of 100/200
Repels/Super/Max are now 50/60/90 steps respectively with the BW2 Repel system in place.
- Pokémon I forgot to insert Weavile's cry
- The Seijo region map mainland puppy shape!
- (Fixed 3.xx) Location Fighter Bro on Route 54 states script while not there during the daytime
- (Fixed 3.xx) Location Policeman on Route 52 (Outside) doesn't go home during the day
- (Fixed 3.xx) Music Some music tracks will be improved when I become a better music hacker

The music for this hack is much more diverse and improved!
- (Deleted) Location The "happy berry go lucky girl" on Route 51 sometimes freeze the game when talked to
- (Semi-Fixed 3.xx) Internal "Acid rain" and "black snow" time based weather
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Beta Testers and Checkpoints
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Apply for a beta testing position!
Beta Testers
Gold1310
Flamebot
Harsh Trainer
Suchir9326

Rago
inheartstaco

Beta 3 Tracker: Checkpoint System
Checkpoint 1: Aqualight City
Pokémon Normal (Ckpt 1.2)
Checkpoint 2: Ignite Heights

Pokémon Normal (Unpt 2.8)
Checkpoint 3: Pokéwood City

Pokémon Normal (Ckpt n/a)
Checkpoint 4: Route 61 Entrance
* Some of Seijo Explorable
* New Criminal Organization
Pokémon Normal (Ckpt 3.6)
Checkpoint 5: Crisp Toast Move Tutor
* Poképhone Script Outline
* First "Call the Cops" Mission
Pokémon Normal (Ckpt 5.1)
Checkpoint 6: Aqualight Takeover
* New Areas of National Park Explorable
* Safari Zone Introduced
* Breeze Train Now Usable
Pokémon Normal (Ckpt 6)

Checkpoint 7: Chert Town
Pokémon Normal (Ckpt ?)
Checkpoint 8: Taejo League
Pokémon Normal (Ckpt ?)
Checkpoint 9: Unlocked Areas
* Post League Material (Taejo Only)
* Improved Graphics
* The Legendary Trainer ZX Arc Begins!
* West Taejo Cavern Explorable
Pokémon Normal (Ckpt ?)
Pokémon Normal (Final)


Beta 4 Tracker: Checkpoint System
More information coming soon.


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Closing Words
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* Alpha 1 was just a small self beta tested version of what I have made so far.
* Beta 1 will progress up to the third town of West Taejo, Silversky Town.
* Beta 2 will complete the continental land (excluding northeast) of Taejo.
* Beta 3 will complete the oceanic land of Taejo, Taejo League, and Post Taejo League.
Beta 4 Plus will contain Seijo and newly accessible areas of Taejo.
* Also when playing rom hacks, don't sneak peek through Advance Map
because it ruins your fun of the game and finding its secrets!
* The goal of my hack is to strive for simplicity, quality, and consistency.
It will emulate the unique style of what the Johto region presented in Pokémon
Crystal and in inclusion that it was my most memorable nostalgic region.
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Pokémon Normal Version (FIZX 2012-2014)

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__________________

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Pokémon Teal Version
: Alphere's Throne
Pokémon Ultimate ZX
: God of Restoration
Uiyto region map still in progress...

Last edited by FrozenInfernoZX; July 16th, 2014 at 06:49 AM.
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