FireRed 649 Patch
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August 4th, 2012, 08:35 AM
Glory To Arstotzka
Join Date: Jun 2009
Originally Posted by
Have you thought about incorporating this system into a "checkbox" type program?
Say, the user does not want all the functions of the patch, but only one. He/She can select which one and press "Patch" or a similar button in this program.
The program will automatically find free space, or you can specify the free space manually so that the offsets don't interfere. (A common problem with traditional patching). Used sapce (like the space in your patch) could be the same as a ROM hacker with their own hack, due to repointing large amounts of data such as maps, scripts, and sprites. Especially animations.
Do you get what I'm saying? You're doing great things with the FireRed Platform.
So what do you think?
I already answered this question somewhere in the last 11 pages.
Simply, no. This will not be happening. You can either have it all or nothing.
I lack the expertise to write a programme to install the necessary ASM into the ROM, AND a lot of the hacks are now intertwined. They have small reliances on other pieces of the patch. Plus, quite frankly, I can't be bothered to split the patch up.
Hey guys, please check out my recreations of the gen 1 and 2 music on my custom engine at my SoundCloud! -
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