Item Creation in FireRed: Step by Step, From Start to Finish
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August 6th, 2012 (03:47 PM).
Join Date: Jul 2010
Quote originally posted by
Oh thanks, but is there a way to create an item that boosts stats if held.
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Look for an item that already does that, and see if it has special values that work like those found on Potions. If so, then the Potion trick should work; if not, then you'll probably need ASM or something.
PokeMart as debug input
script compilation at runtime
music: a dreadful tutorial
I'm not active and don't do this kind of stuff anymore. I'm now trying to create my own game engine.
two message boxes at once
[WIP] firered RAM map
list of all known flags/vars in firered
script command ref: 114 complete / 175 documented / 214
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