Item Creation in FireRed: Step by Step, From Start to Finish
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August 6th, 2012 (03:47 PM).
Join Date: Jul 2010
Originally Posted by
Oh thanks, but is there a way to create an item that boosts stats if held.
Look for an item that already does that, and see if it has special values that work like those found on Potions. If so, then the Potion trick should work; if not, then you'll probably need ASM or something.
PokeMart as debug input
script compilation at runtime
music: a dreadful tutorial
I'm not active and don't do this kind of stuff anymore. I'm now trying to create my own game engine.
two message boxes at once
[WIP] firered RAM map
list of all known flags/vars in firered
script command ref: 114 complete / 175 documented / 214
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