Quote:
Originally Posted by Team Fail
Well, everything that's in the SDK graphics-wise should be there. There's tools to build SDAT files in there from .aiff files and whatnot.
I'll take a look and see what I can find.
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Alright then, it would be very interesting to know. And once I get my hands on the SDK, then I'll be able to see every aspect of the graphics and how they work.