Editing NSCR files (how to map the graphics on NDS ROMs)
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August 7th, 2012 (11:19 PM).
The Legendary Master of
Warrnambool, Victoria, Australia.
Originally Posted by
Well, everything that's in the SDK graphics-wise should be there. There's tools to build SDAT files in there from .aiff files and whatnot.
I'll take a look and see what I can find.
Alright then, it would be very interesting to know. And once I get my hands on the SDK, then I'll be able to see every aspect of the graphics and how they work.
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I'm a ROM and ISO Researcher
Researching Pokémon Mystery Dungeon Adventure Squad games (WiiWare)
Joined Jan 2008
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