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August 9th, 2012 (3:43 PM).
There was an update to our server this morning with a great deal of bugs fixed and features implemented.
Revive potion-type implementation.
Repel potion-type implementation.
PP / Power / Accuracy stats have been added to skill tooltips.
Added a configurable FPS limit to the client. Defaults to 60.
A Block list has been added. Use /block Username to add a character to your block list. Blocking a character will reject all duels, trades, and will hide all messages sent by the player.
Global Chat channels (Trade and Global) now have a 15s cooldown.
Configurable hotkeys for item usage.
Elevators, with proper GUI / teleportation support.
Added support for capturing directly to the player's PC Box
Scripting for the Team Rocket hideout / Silph Scope in Celadon.
Scripting for Saffron City guards.
Scripting for Pokémon Tower Rival Battle.
Scripting for the Pokémon Tower Ghost Marowak encounter.
Updated scripting for Mr. Fuji, so that players do not become stuck upon teleporting.
Scripting for Mr. Fuji's Pokéflute.
LeafGreen exclusive spawns have been added to the encounter tables.
Implemented HAZE, FAKE OUT, DRAGON RAGE, SYNTHESIS and DREAM EATER skill
Damaging poison moves implemented: POISON STING, SLUDGE, SMOG, SLUDGE BOMB
Non-damaging paralyze moves implemented: STUN SPORE, THUNDER WAVE, GLARE
Absorb moves implemented: ABSORB, MEGA DRAIN, LEECH LIFE, GIGA DRAIN
Multi-hit moves implemented: DOUBLESLAP, COMET PUNCH, FURY ATTACK, PIN MISSILE, BARRAGE, SPIKE CANNON, FURY SWIPES, BONE RUSH, ARM THRUST, ROCK BLAST, ICICLE SPEAR, BULLET SEED
Double-hit moves implemented: DOUBLE KICK, BONEMERANG
Party cure moves implemented: HEAL BELL, AROMATHERAPY
Added missing chance for accuracy stat down on: OCTAZOOKA, MUD-SLAP, MUDDY WATER
Added missing chance for sp attack stat down on: MIST BALL
Added missing recoil to DOUBLE-EDGE and VOLT TACKLE
Added missing badly poisoned skill effect to TOXIC
Fixed a bug where the teleport location you teleported to upon whiting out would reset to Pallet Town randomly.
Fixed a bug where the Poison effect would show a Burn message when applying its end-of-turn damage.
Fixed a rare crash at the Server Select screen.
Inventories will now properly display when a consumable item was used.
Fixed a bug where using certain items on Pokemon outside of battle would result in an "Object Not Found" error.
Fixed an exploit with hidden items.
Recoil damage from skills like Struggle will now apply even if the enemy pokémon has fainted.
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Joined Jul 2012
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