Fixing things that ain't broke
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August 11th, 2012, 09:11 AM
Join Date: Oct 2011
Why not? As long as the end result is workable for the player, it shouldn't matter too much exactly what formulas you used to get there, right? And the main games changed the EXP yield formula in Gen 5, so it's not entirely unprecedented. Changing things for the sake of changing them instead of because you've found something you think works better seems like a bad idea, though.
is a comic about Cheren! Go read it.
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