Quote originally posted by dcjboi:
It sounds better than I thought it would be. The idea of Atlus changing the type of game it was threw me off and made me not want to buy it because I was absolutely dedicated to P4. I think I may look more into it.
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You'll notice that it's not just a fighting game; the visual novel style between the minute-long battles is a great sight to see, as long as you're up for seeing a lot of internal monologues (including from every character's separate points of view in concurrent plot points) instead of constant dialogue.
The fighting is also reminiscent to Arc System Work's normal style, with new mechanics developed for P4A. It's designed to be easy to get used to for even the newest gamers. (That said, like ZetaZaku, I wasn't exactly proficient with ASW's BlazBlue series, but the Lesson Mode in P4A was very useful.)
There's no demo that I can see on the PSN, but gameplay videos should suffice. As I mentioned above, the story's told mostly in internal monologues and a few voice-acted bits like a visual novel, and there are a few cutscenes to go with it. (It's possible to skip these parts, but the fights are only about a minute long depending on the amount of rounds and your skillz.)