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August 19th, 2012, 06:38 AM
Join Date: Jan 2006
Location: Melbourne, Australia
Thanks everyone, but please post any ideas you have.
Originally Posted by
Another one.. People should just use
and then deal with the palettes.
Anyway, in my opinion the UI needs a lot of work and the coding can be cleaner too.
Also, why don't you use classes? o.O
Apart from that, I wish you the best of luck.
PS: Try not to focus on Pokémon games only.
I agree with all of your points. But this is the first I've heard of grit; looks interesting.
I dunno, when I use C# I just don't use classes. I don't really use C# for anything anyway, I only use C++ at uni. I should probably get into the habit of writing my code cleaner to begin with though.
I actually wrote this so I could hack another GBA game more easily. The already available editors here and so slow and annoying to use.
あなた は しきしゃ です
わたし は ばか です
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