Thread: Research: Adding New Moves to Gen 3
View Single Post
  #71    
Old August 22nd, 2012, 08:07 AM
Jambo51's Avatar
Jambo51
Glory To Arstotzka
 
Join Date: Jun 2009
Gender: Male
Nature: Quiet
Quote:
Originally Posted by timson733333 View Post
I didn't see this step before. o_o

Anyways, where am I supposed to paste this data?

Edit: Ok, I posted it directly after the corresponding pasted data and the moves work like a charm in Emerald. But I don't think I've found the limiter. I did a hex string search for the corresponding limiter in FireRed (B1 20 40 00 81 42), but when I overwrote that with 0s it still didn't work. Help?
You're not crazy. It wasn't there before. I added it because I noticed that PGE didn't like having a bunch of 0xFFs as the "data".

Same applies to the names.

The limiter is in a different location in Emerald, and may not use that string of hex commands. I believe Gamer2020 posted the location of that limiter a few posts after the first post. Check his post out.

You ARE correcting the offsets for Emerald, right? I just want to make sure you are, because all the pointers in my first post are for FR specifically.
__________________
Hey guys, please check out my recreations of the gen 1 and 2 music on my custom engine at my SoundCloud! - Here!
Reply With Quote