Adding New Moves to Gen 3
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August 22nd, 2012 (08:07 AM).
Glory To Arstotzka
Join Date: Jun 2009
Quote originally posted by
I didn't see this step before. o_o
Anyways, where am I supposed to paste this data?
Edit: Ok, I posted it directly after the corresponding pasted data and the moves work like a charm in Emerald. But I don't think I've found the limiter. I did a hex string search for the corresponding limiter in FireRed (B1 20 40 00 81 42), but when I overwrote that with 0s it still didn't work. Help?
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You're not crazy. It wasn't there before. I added it because I noticed that PGE didn't like having a bunch of 0xFFs as the "data".
Same applies to the names.
The limiter is in a different location in Emerald, and may not use that string of hex commands. I believe Gamer2020 posted the location of that limiter a few posts after the first post. Check his post out.
You ARE correcting the offsets for Emerald, right? I just want to make sure you are, because all the pointers in my first post are for FR specifically.
Hey guys, please check out my recreations of the gen 1 and 2 music on my custom engine at my SoundCloud! -
Joined Jun 2009
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