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Old August 25th, 2012, 12:26 AM
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Platinum Lucario
The Legendary Master of Light!
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Join Date: Jan 2008
Location: Warrnambool, Victoria, Australia.
Age: 21
Gender: Male
Nature: Calm
Quote:
Originally Posted by pichu2000 View Post
I'm tired and angry...
Emulators and Nds refused to load a map when I add a polygon...
But NSBMD viewer, Tinke, MKDS, NPRE and official g3dcvtr.exe are continuing to tell that map's model is OK...
I checked all offsets, all sizes, all f***ing byte without success!
If someone can help me, I appreciated....
Hm... I wonder if this has something to do with the arm9 binary? I think I remember someone saying that the music offsets and weather offsets for the maps are located somewhere in the arm9 binary.

I also wonder if this might be an issue with Tinke? 'Cause I have experienced an .sdat corruption when inserting any SSEQ, SBNK, SWAR or STRM file into the .sdat on a second attempt, which makes only the sound that I've inserted play, while all the other sounds are either glitched or don't work. Which is why I would close Tinke when I've saved the changes, then open it up again. It's a bug that probably needs to be fixed.
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Researching the NDS ROMs...

sure does feel like a brand new adventure!

I'm really looking forward to learning how to understand what the hex values mean and how to create programs using Microsoft Visual Studio!

Always focus on the present, best thing to do! Never look back into the past and never worry about anything bad of the future!