Thread: [Gen V] [RMT] The Artist Appears
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Old September 10th, 2012, 06:29 PM
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PlatinumDude
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Signal Beam is a better alternative over HP Bug on Espeon, should you choose the Bug route over the Fighting route because of its (slightly) higher power and chance of confusion; you also don't have to go with specific IVs just to have HP Bug. And, FYI, Ghosts are still hit neutrally by Psychic, unless the opponent is Sableye or Spiritomb. Just saying, there are times when Espeon needs to hit a Steel Pokemon with HP Fighting.

Thunder Wave + Choice Scarf are redundant with one another and they serve different purposes. Choice Scarf turns Togekiss into a revenge killer, while Thunder Wave slows down faster opponents so that your slower Pokemon can act before the paralyzed opponent does; it also works hand-in-hand with Togekiss' Air Slash. Switch the item to Leftovers and use a Calm/Bold nature with 252 HP/252 Def or SDef/4 Def or SDef. IMO, having 2 status moves and a Choice item together restricts a Pokemon's role. A Choiced Pokemon must have a moveset of diverse moves to maximize coverage. This set should show what I mean:
-Thunder Wave/Body Slam
-Air Slash
-Flamethrower/Aura Sphere/Nasty Plot
-Roost
Nature: Calm
EVs: 252 HP/4 Def/252 SDef
Item: Leftovers
Ability: Serene Grace

Iron Fist doesn't boost Close Combat's power because CC isn't classified as a "punching move," despite what the animation would suggest (just saying, Staraptor and the legendary musketeers are able to learn Close Combat and they don't have any fists to punch with). If you use Iron Fist as Infernape's ability, fit in Mach Punch somewhere in the set; otherwise stick with Blaze. All the moves that benefit from Iron Fist can be seen here.

Despite its colossal defenses with Eviolite and ability to wall most Pokemon to hell and back, Dusclops can't do much back to the opponent because of its low offenses. RestTalking is pretty much the only thing it can do viably because Pain Split has a tendency to be unreliable at times. Gliscor is another alternative as a defensive partner for Chansey:
-Substitute
-Protect
-Earthquake
-Toxic/Taunt/Ice Fang
Nature: Impish
EVs: 252 HP/184 Def/72 Spe
Item: Toxic Orb
Ability: Poison Heal

or
-Toxic
-Earthquake
-Protect
-Taunt/Ice Fang/Facade
Nature: Impish
EVs: 252 HP/184 Def/72 Spe
Item: Toxic Orb
Ability: Poison Heal

or
-Swords Dance
-Earthquake
-Ice Fang/Facade
-Taunt/Protect
Nature: Impish
EVs: 252 HP/184 Def/72 Spe
Item: Toxic Orb
Ability: Poison Heal

or
-Substitute
-Baton Pass
-Earthquake
-Taunt/Toxic/Facade
Nature: Impish
EVs: 248 HP/24 Def/236 Spe
Item: Toxic Orb
Ability: Poison Heal
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Last edited by PlatinumDude; September 10th, 2012 at 08:16 PM.