Pokemon Java Kit
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September 11th, 2012, 08:00 AM
Join Date: Aug 2009
Location: Nearby my feet.
Originally Posted by
It took me a while to compile lol. I'm too used to Visual Studio. lol
Anyway, I have a few complaints about this game. It seems as if the player struggles to move. The player is supposed to bounce as he walks also. I am wondering why you stretched the sprites, it would look a lot better if you didn't. You should probably use HG/SS for the graphics instead of outdated 2nd and 3rd generation ones. Also, why don't the textbox messages scroll?
1: Java's key listeners aren't that great
3: not me
4: Alright, I think after I learn how to display the tiles using a depth system
5: I am still working on that.
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