: [Essentials script]
Pokémon TCG mod
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September 19th, 2012, 09:37 PM
Join Date: Aug 2009
Location: Somewhere on earth where else?
Originally Posted by
I think you've very much misunderstood what this project is about. It's a video game recreation of the
Pokémon Trading Card Game
(TCG), not a made-up little thing I'm inventing myself. Everything you said (except for mentioning the shuffle method) is irrelevant.
I thought you were implementing this into essentials, the id generation thing was because I thought the TCG had a key id which most card games have to determine a card.
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