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Old September 21st, 2012 (05:36 AM).
thedudemister's Avatar
Pokemon: New Order
Join Date: Nov 2008
Quote originally posted by Maruno:
You don't. The name of the method makes it obvious it sets the y-coordinate only.

The x-coordinate of battler sprites are set in various places in the script section PokeBattle_ActualScene, depending on the circumstances. Search for x coordinate to find two of them, and @sprites["pokemon1"].x to find the third (note that in the third case the sprites start off-screen before sliding in).
Thank you very much. Worked perfectly.

Anyone know about the full back sprites that are animated?
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