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Old September 26th, 2012, 04:31 AM
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FL
Pokémon Island Creator
 
Join Date: Sep 2010
Gender: Male
Quote:
Originally Posted by thedudemister View Post
I got that too at first, you need to put a value here
"expspeed # exp speed here"

like this

expspeed=10 #exp speed here.

It should work now.

I am still unable to figure out where to put this @currenthp minus @endhp?
I can't believe that I forget the number in expspeed XD! I recommend to use 4.

I found a easier way to display the damage, in PokeBattle_Move, after line 'def pbEffectMessages(opponent)' add:
Code:
    if(opponent.damagestate.calcdamage>0) #test
      @battle.pbDisplayBrief(_INTL("{1} damage!",opponent.damagestate.calcdamage))
    end
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