: [Essentials script]
Pokémon TCG mod
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September 28th, 2012, 08:04 PM
Join Date: Aug 2009
Location: Somewhere on earth where else?
I know a small basis of coding AIs I have done it before in GM for an RTS test and currently a platformer for interactions with items such as vehicles, ladders, weapons, ect. This seems a little more complicated as I barely know the rules of the TCG, I might attempt a small basis after I learn the rules fully, and alongside of that I am pretty well in RTS games so thinking of good combos for more advanced AIs will be easy for me. I will take a look at the rules again and I will make a demo of what I can make.
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