Thread: [Misc.] What I'm Working On
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Old October 2nd, 2012, 11:30 AM
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Maruno
Lead Dev of Pokémon Essentials
 
Join Date: Jan 2008
Location: England
I've just finished improving the bridges in Essentials. They now work even better than in my tutorial, in that they're much more flexible to use and now support dependent events. What might make them harder to work with, however, are that the ends of a bridge which you can go both over and under need to be "capped" by two sets of events, and vertical bridges involve an invisible tile used to override certain passabilities.

The only inadequacy of the bridges now is that reflections in still water beneath the bridge aren't shifted downwards to give the impression that the bridge has a height. It's always been like that, though, and such situations can easily be avoided in mapping. And if I'm honest, I haven't actually tried to fix this yet, so it may be possible.
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