Pokemon Indigo League
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October 4th, 2012, 12:53 AM
Join Date: Mar 2004
Adam, I replied to your PM, settle.
I finished Ash's house a few days ago, there was just some weird clipping going on when zoomed out.. Anyway it's fixed, but it limits how far away the sprite is visible.. The camera angle will fix this.
So, as promised, here is a screenshot of the result:
Ash's house front
Ash's house side
Next 3d sprite I'll be working on is Oak's Lab (Also a KyleDove public sprite). Previews to come!
Also might consider implementing some camera control systems (2 in mind) and integrating the 8-way direction script..
Here's a quick to-do list for anyone wondering wtf is going on with all this:
- Oak's Lab
- Viridian City Pokemon Centre
- Viridian Police Station
- Bill's Lighthouse
- Generic Houses
- Special Houses (Landmark structures with custom colours)
- River Edges
- Camera Modes
- 8-way Movement
- Visible Battle-encounter
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for the thread!
Pokemon Indigo League is a re-creation of the original Pokemon TV series in game form.. Created by Krazy_Meerkat.. <.<*
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