: Ruby hack:
Pokemon Giratina's Legend
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October 6th, 2012 (3:02 PM). Edited October 6th, 2012 by DrFuji.
Join Date: Oct 2012
them insterted simply unlz I delete a pokemon.
With this asm routine copy the image into a byte offset, and aven't got to replace no.
Then through the script call routine by the command "callasm" and the offset in which you have inserted :)
Oh I forgot to say one thing:
It is probably going to use the day night and with routine asm season ;)
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