Why is fighting 'not very effective' against psychic?
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October 8th, 2012 (8:45 PM).
Oxymoron, not a moron, thanks
In Gen 1, Psychic-types were commonly associated with moves like Barrier, Reflect, and Light Screen, so I presume that's why - they create those barriers to block things coming right for them, because nerds like Alakazam have frail bodies and have to make up for it somehow. Rock Throw is a more distant attack and they can't set up those barriers as easily.
Also Alakazam can make Machamp punch itself in the head, so that's why Psychics are super-effective against fighting. They can move stuff.
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