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October 9th, 2012, 03:11 PM
Oxymoron, not a moron, thanks
Join Date: Oct 2012
Location: Wisconsin, USA
I really enjoyed the plot in this one, and what
Team Plasma tried to do was completely different even if it was hypocritical - it made for a much more unique enemy team than Team Rocket just trying to take over existing operations or making money for an attack, Team Aqua wanting to flood the planet, Team Magma wanting to erect a new continent, or Team Galactic just doing whatever their boss told them to. Although Cyrus in Platinum was great, N was even better - GameFreak is hopefully listening to us, and the more supernatural, eerie feel of Team Plasma made it more interesting. I also liked how your reinforcements were the gym leaders. I really have enjoyed seeing them be more than statues that command Pokemon.
I hope that in the future, we get more character development, and that your character has more reason for a journey than "I WANNA B TEH VERY BEST LIEK NO1 EVA WUZ." Like, make them go seek their father, now that they're a decent age to. Give them deeper motivation. Same goes for one's rivals. Do something like... you seek your father, your rival seeks their mother. You end up finding that they eloped and he went crazy, starting the enemy team, which was then targeted by a usurper. Something like that. It'd be a lot more to have conflicts within the enemy team - and more realistic too.
Originally Posted by
I loved that element.
I Black/White is one of my favourite Pokémon games because it has a storyline which goes a little deeper than the usual "venture out and conquer." It touches upon the themes of capturing and using wildlife, the thin line between using them for your personal gain/because they want it (like Drayden said: Capturing a Pokémon with a Pokéball doesn't mean you captured its heart), the quest to find yourself (N and Cheren), the thin line between what you want and what your family wants (Bianca).
I agree with this too - finding yourself really needs to be a big deal. Our character doesn't even talk because it's supposed to be US, and they're not changing that - but if the supporting cast has such storylines, it makes everything more interesting. Imagine if there were eight of these going on at the same time, featuring rivals, gym leaders, heck, even Nurse Joy. Make more NPCs relevant. Flesh things out.
I think that GF should explore the possibilities of deepening their characters' personalities more. Black/White was a step in the right direction. If they keep it up, Pokémon might become a game which can be enjoyed on even more levels than currently, even outside the games.
And this is one thing I have wanted since Diamond and Pearl stunk. DP had NO personality AT ALL and that was one of the contributing factors to it being a poor entry; Platinum, thankfully fixed this and the trend was continued in Black and White. Strong characters that are also likable go a long way in games, though you also need someone to hate, such as Team Plasma. I don't hate N, and he's somewhat of a sympathetic character. GameFreak needs to do a lot more of those for people to keep interest. Give us more plot and you'll make up for the pathetic state of the battle system being tweaked only slightly over the course of 15 years.
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